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PS5 UI revealed — and it actually looks next-gen

PS5 UI revealed — and it actually looks next-gen

PS5 UI
(Paradigm credit: Sony)

Less than a month away from the PS5'southward launch, Sony had finally revealed its adjacent-generation console interface in a 12-minute long video that deep-dives into the UI.

Information comes from the official PlayStation Weblog, where Hideaki Nishino, senior vice president of platform planning and management, detailed a few key points virtually the UI and linked to the much-longer video. If you want to watch the whole thing yourself, you can discover it below.

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Nishino detailed how the the PS5'south user interface will differ from what the PS4 offered. The bottom line is that switching between apps will be easier, as will finding optional challenges in whatever game you're currently playing.

A feature called "Command Center" is at the heart of the UI. If you press the PlayStation button on the DualSense controller, yous'll be able to access a whole bar of options, which include your profile, notifications, friends list, music, headset volume, microphone settings, controller battery and more. At first glance, this isn't radically unlike from what was on the PS4, except it'southward now in an unobtrusive bar at the bottom of the screen, rather than an enormous brandish on the left side.

What'southward more different — and more interesting — is the Activities panel, which will pop up whenever yous're in a game. This displays a series of "cards" with various challenges that y'all can consummate in the game, likewise as approximately how long each 1 volition take. You can even select many activities to become hints nearly them, up to and including watching videos on how information technology'southward done. Y'all'll even be able to pin these videos to your screen to scout while you play, and try to replicate what yous see.

ps5 interface

(Image credit: Sony)

Hawkeye-eyed readers may recall that nosotros got a sneak preview of this feature way back in May, when we learned nearly a Sony patent for an "in-game information platform." This is essentially what Sony was describing: a series of in-game prompts that could straight you toward challenges, tell you how long they would accept, and give tips on how to consummate them.

The remainder of the features are fairly straightforward: joining voice chats, taking screenshots and and then forth. Nosotros did get to see the main screen, however, which relies on scrolling horizontal bars, like the PS4 did. Each app volition accept its own "hub," including a background picture that takes upwards the whole screen, which should make the interface a trivial more dynamic than PS4's "blue-on-white" for everything.

The UI will receive a few more tweaks between now and launch, and continue to improve over time later that. Still, the PS4 home screen doesn't look drastically different now than it did seven years ago, so maybe the PS5'southward interface will remain similarly consistent. Overall, the PS5 interface is looking like a large improvement over its predecessor, and with features similar in-game tips and activities, could fifty-fifty alter the style nosotros play games.

Marshall Honorof is a senior editor for Tom's Guide, overseeing the site's coverage of gaming hardware and software. He comes from a science writing background, having studied paleomammalogy, biological anthropology, and the history of science and engineering. Afterward hours, y'all tin can observe him practicing taekwondo or doing deep dives on classic sci-fi.

Source: https://www.tomsguide.com/news/ps5-ui-revealed-and-it-actually-looks-next-gen

Posted by: blackwastain.blogspot.com

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